3d artist specializing on character, creature and prop creation. Mostly I'm working in stylized direction, also can create realistic high-definition sculpts. My portfolio mostly shows hi-poly skills, but i can create models for game engines, with fine textures and clear topology. Stable, attentional worker and creative person. Working only on remote
I'm working on creating printable models for my store. D&D miniatures, statues, masks, and toys. Models are created with ready-made cutting, supports and preparation of objects for printing.
Creation of animated renderings of product presentations. Modeling of protective equipment and their components, texturing and animation. Setting up lighting, rendering and post-processing of video.
Creating a set of miniatures for a board game based on the myths of the peoples of the world. Character modeling in STL format for a injection molding.
Creating stylized characters for a blockchain game. Full creation cycle - modeling, retopology and UV, texturing, shader creation. Working with neural network art and creating models based on them.
Creating characters and other assets for the Fortnite game. All stages from blocking to beauty shots
Creating a set of miniatures for a tabletop role-playing game about air pirates. Creatures modeling in STL format for 3d printing and pewter casting.
Creating a set of miniatures for a fantasy board game. Character modeling in STL format for injection molding. Preparing miniatures for printing.
Creating a set of miniatures for a fantasy board game. Character modeling in STL format for injection molding. Preparing miniatures for printing.
Creating assets for the "Hero Forge" character editor - weapons, armor, character parts and other props. Sculpting and retopology stages
Modeling assets for game engines – environment, props, creatures
Creating of interior and exterior design